ITEM 16: Use Accessor methods
class Point {
public double x;
public double y;
}접근자 방식
class Point{
private double x;
private double y;
public Point(double x, double y){
this.x = x;
this.y = y;
}
public double getX(){
return x;
}
public double getY(){
return y;
}
public void setX(double x){
return this.x = x;
}
public void setY(double y){
return this.y = y;
}
}불변 필드
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